May 17, 2014

1_ seek to fairplay

Sportsmanship

From Wikipedia, the free encyclopedia
Shaking hands after a match is considered a symbol of good sportsmanship
These two teams of young soccer(football) players line up and touch hands after a game to learn about good sportsmanship
Sportsmanship (or sometimes sportspersonship) is an aspiration or ethos that a sport or activity will be enjoyed for its own sake, with proper consideration for fairnessethicsrespect, and a sense of fellowship with one's competitors. A sore loser refers to one who does not take defeat well, whereas a good sport means being a "good winner" as well as being a "good loser".[1][2]
Sportsmanship can be conceptualized as an enduring and relatively stable characteristic or disposition such that individuals differ in the way they are generally expected to behave in sport situations. In general, sportsmanship refers to virtues such as fairness, self-control, courage, and persistence,[3] and has been associated with interpersonal concepts of treating others and being treated fairly, maintaining self-control if dealing with others, and respect for both authority and opponents. Sportsmanship is also looked at as being the way one reacts to a sport/game.
A competitor who exhibits poor sportsmanship after losing a game or contest is often called a "sore loser" (those who show poor sportsmanship after winning are typically called "bad champs"). Sore loser behavior includes blaming others for the loss, not accepting responsibility for personal actions that contributed to the defeat, reacting to the loss in an immature or improper fashion,making excuses for the defeat, and citing unfavorable conditions or other petty issues as reasons for the defeat.[4][5] A bad winner acts in a shallow fashion after his or her victory, such as by gloating about his or her win, rubbing the win in the face(s) of the opponent(s), and lowering the opponent(s)'s self-esteem by constantly reminding the opponent(s) of "poor" performance in comparison (even if the opponent(s) competed well).








 Gamesmanship is the use of dubious (although not technically illegal) methods to win or gain a serious advantage in a game or sport. It has been described as "Pushing the rules to the limit without getting caught, using whatever dubious methods possible to achieve the desired end" (Lumpkin, Stoll and Beller, 1994:92). It may be inferred that the term derives from the idea of playing for the game (i.e., to win at any cost) as opposed to sportsmanship, which derives from the idea of playing for sport. The term originates from Stephen Potter's humorous 1947 book, The Theory and Practice of Gamesmanship (or the Art of Winning Games without Actually Cheating).